from stealth, druid and wizard cast great maelstrom and minoletta's missile salvo.Ģ. you need a spellcaster-heavy party, probably single-classed.ġ. With the right party, a non-summon focused SC chanter is still brutal thanks to that tier 9 invocation that regenerates a class resource. SC Furyshaper is my personal favorite atm. Wizards drain double with Corrosive Siphon. You can spam it to all enemies if you want and drain health with every tick of it (with Blood Ward).Ĭipher's drain a ton with Disintegrate. That also means that Brand Enemy will drain health with every tick as long as it's active. Also the PL-9 shouts will drain a hell of health if yoi spam them, especially if you have Old Siec and Ward active. That means if you land with Panther's Leap, then retaliate with Bleeding Cuts and Blood Storm you will apply so many DoTs in parallel that Blood Ward keeps you alive against almost anything. Because Blood Ward is the only ability that drains health from every tick of all DoTs (including chants). SC Furyshaper can be build towards Barbaric Retaliation with Battle Axes, Panther's Leap and Blood Storm. I don't take it because I think it's not worth the ability point. I hadn't problems with White Worms lately. If you add a Furyshaper with Blood Ward: even thrice (your Furyshaper and you: twice). If you make your Herald a Steel Garrote he can drain twice: from his passive and your chant. If you want more sturdyness: the Old Siec chant works with Invocations - so you can get good health from damaging enemies with Eld Nary or Her Revenge etc. It's great if you focus-fire one enemy down and then use it for great impact. It does very high damage with enough PLs. Still the PLs determine the number of jumps - so it's great nonetheless.ĭon't forget White Worms. The last ones will have a bit lower damage. But the buff of the Bellower is actually too short to cover all the jumps from Eld Nary. Of course he can't refill as quickly as Troubadour, but the impact on individual invoctions is bigger.Įld Nary's Curse is most likely the invocation that profits from PLs most. It's very good anyways.Ī Bellower can stack his bonus PLs from collected phrases (up to 7) with those of Empower - which can lead to pretty spectacular damage numbers (I mean if you want to maximize the outcome of that one empowered invocation - and invocations in general). The Least Unstable Coil will grant you multiple inspirations with an Empowered "Her Revenge" because every lightning strike triggers the enchantment (for whatever reason) so I'd advise you to pick that invocation.
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